运行效果:
html
<div class="tic-tac-toe"> <input class="player-1 left first-column top first-row first-diagonal turn-1" id="block1-1-1" type="radio"/> <label class="turn-1" for="block1-1-1"></label> <input class="player-1 middle second-column top first-row turn-1" id="block1-1-2" type="radio"/> <label class="turn-1" for="block1-1-2"></label> <input class="player-1 right third-column top first-row second-diagonal turn-1" id="block1-1-3" type="radio"/> <label class="turn-1" for="block1-1-3"></label> <input class="player-1 left first-column center second-row turn-1" id="block1-2-1" type="radio"/> <label class="turn-1" for="block1-2-1"></label> <input class="player-1 middle second-column center second-row first-diagonal second-diagonal turn-1" id="block1-2-2" type="radio"/> <label class="turn-1" for="block1-2-2"></label> <input class="player-1 right third-column center second-row turn-1" id="block1-2-3" type="radio"/> <label class="turn-1" for="block1-2-3"></label> <input class="player-1 left first-column bottom third-row second-diagonal turn-1" id="block1-3-1" type="radio"/> <label class="turn-1" for="block1-3-1"></label> <input class="player-1 middle second-column bottom third-row turn-1" id="block1-3-2" type="radio"/> <label class="turn-1" for="block1-3-2"></label> <input class="player-1 right third-column bottom third-row first-diagonal turn-1" id="block1-3-3" type="radio"/> <label class="turn-1" for="block1-3-3"></label> <input class="player-2 left first-column top first-row first-diagonal turn-2" id="block2-1-1" type="radio"/> <label class="turn-2" for="block2-1-1"></label> <input class="player-2 middle second-column top first-row turn-2" id="block2-1-2" type="radio"/> <label class="turn-2" for="block2-1-2"></label> <input class="player-2 right third-column top first-row second-diagonal turn-2" id="block2-1-3" type="radio"/> <label class="turn-2" for="block2-1-3"></label> <input class="player-2 left first-column center second-row turn-2" id="block2-2-1" type="radio"/> <label class="turn-2" for="block2-2-1"></label> <input class="player-2 middle second-column center second-row first-diagonal second-diagonal turn-2" id="block2-2-2" type="radio"/> <label class="turn-2" for="block2-2-2"></label> <input class="player-2 right third-column center second-row turn-2" id="block2-2-3" type="radio"/> <label class="turn-2" for="block2-2-3"></label> <input class="player-2 left first-column bottom third-row second-diagonal turn-2" id="block2-3-1" type="radio"/> <label class="turn-2" for="block2-3-1"></label> <input class="player-2 middle second-column bottom third-row turn-2" id="block2-3-2" type="radio"/> <label class="turn-2" for="block2-3-2"></label> <input class="player-2 right third-column bottom third-row first-diagonal turn-2" id="block2-3-3" type="radio"/> <label class="turn-2" for="block2-3-3"></label> <input class="player-1 left first-column top first-row first-diagonal turn-3" id="block3-1-1" type="radio"/> <label class="turn-3" for="block3-1-1"></label> <input class="player-1 middle second-column top first-row turn-3" id="block3-1-2" type="radio"/> <label class="turn-3" for="block3-1-2"></label> <input class="player-1 right third-column top first-row second-diagonal turn-3" id="block3-1-3" type="radio"/> <label class="turn-3" for="block3-1-3"></label> <input class="player-1 left first-column center second-row turn-3" id="block3-2-1" type="radio"/> <label class="turn-3" for="block3-2-1"></label> <input class="player-1 middle second-column center second-row first-diagonal second-diagonal turn-3" id="block3-2-2" type="radio"/> <label class="turn-3" for="block3-2-2"></label> <input class="player-1 right third-column center second-row turn-3" id="block3-2-3" type="radio"/> <label class="turn-3" for="block3-2-3"></label> <input class="player-1 left first-column bottom third-row second-diagonal turn-3" id="block3-3-1" type="radio"/> <label class="turn-3" for="block3-3-1"></label> <input class="player-1 middle second-column bottom third-row turn-3" id="block3-3-2" type="radio"/> <label class="turn-3" for="block3-3-2"></label> <input class="player-1 right third-column bottom third-row first-diagonal turn-3" id="block3-3-3" type="radio"/> <label class="turn-3" for="block3-3-3"></label> <input class="player-2 left first-column top first-row first-diagonal turn-4" id="block4-1-1" type="radio"/> <label class="turn-4" for="block4-1-1"></label> <input class="player-2 middle second-column top first-row turn-4" id="block4-1-2" type="radio"/> <label class="turn-4" for="block4-1-2"></label> <input class="player-2 right third-column top first-row second-diagonal turn-4" id="block4-1-3" type="radio"/> <label class="turn-4" for="block4-1-3"></label> <input class="player-2 left first-column center second-row turn-4" id="block4-2-1" type="radio"/> <label class="turn-4" for="block4-2-1"></label> <input class="player-2 middle second-column center second-row first-diagonal second-diagonal turn-4" id="block4-2-2" type="radio"/> <label class="turn-4" for="block4-2-2"></label> <input class="player-2 right third-column center second-row turn-4" id="block4-2-3" type="radio"/> <label class="turn-4" for="block4-2-3"></label> <input class="player-2 left first-column bottom third-row second-diagonal turn-4" id="block4-3-1" type="radio"/> <label class="turn-4" for="block4-3-1"></label> <input class="player-2 middle second-column bottom third-row turn-4" id="block4-3-2" type="radio"/> <label class="turn-4" for="block4-3-2"></label> <input class="player-2 right third-column bottom third-row first-diagonal turn-4" id="block4-3-3" type="radio"/> <label class="turn-4" for="block4-3-3"></label> <input class="player-1 left first-column top first-row first-diagonal turn-5" id="block5-1-1" type="radio"/> <label class="turn-5" for="block5-1-1"></label> <input class="player-1 middle second-column top first-row turn-5" id="block5-1-2" type="radio"/> <label class="turn-5" for="block5-1-2"></label> <input class="player-1 right third-column top first-row second-diagonal turn-5" id="block5-1-3" type="radio"/> <label class="turn-5" for="block5-1-3"></label> <input class="player-1 left first-column center second-row turn-5" id="block5-2-1" type="radio"/> <label class="turn-5" for="block5-2-1"></label> <input class="player-1 middle second-column center second-row first-diagonal second-diagonal turn-5" id="block5-2-2" type="radio"/> <label class="turn-5" for="block5-2-2"></label> <input class="player-1 right third-column center second-row turn-5" id="block5-2-3" type="radio"/> <label class="turn-5" for="block5-2-3"></label> <input class="player-1 left first-column bottom third-row second-diagonal turn-5" id="block5-3-1" type="radio"/> <label class="turn-5" for="block5-3-1"></label> <input class="player-1 middle second-column bottom third-row turn-5" id="block5-3-2" type="radio"/> <label class="turn-5" for="block5-3-2"></label> <input class="player-1 right third-column bottom third-row first-diagonal turn-5" id="block5-3-3" type="radio"/> <label class="turn-5" for="block5-3-3"></label> <input class="player-2 left first-column top first-row first-diagonal turn-6" id="block6-1-1" type="radio"/> <label class="turn-6" for="block6-1-1"></label> <input class="player-2 middle second-column top first-row turn-6" id="block6-1-2" type="radio"/> <label class="turn-6" for="block6-1-2"></label> <input class="player-2 right third-column top first-row second-diagonal turn-6" id="block6-1-3" type="radio"/> <label class="turn-6" for="block6-1-3"></label> <input class="player-2 left first-column center second-row turn-6" id="block6-2-1" type="radio"/> <label class="turn-6" for="block6-2-1"></label> <input class="player-2 middle second-column center second-row first-diagonal second-diagonal turn-6" id="block6-2-2" type="radio"/> <label class="turn-6" for="block6-2-2"></label> <input class="player-2 right third-column center second-row turn-6" id="block6-2-3" type="radio"/> <label class="turn-6" for="block6-2-3"></label> <input class="player-2 left first-column bottom third-row second-diagonal turn-6" id="block6-3-1" type="radio"/> <label class="turn-6" for="block6-3-1"></label> <input class="player-2 middle second-column bottom third-row turn-6" id="block6-3-2" type="radio"/> <label class="turn-6" for="block6-3-2"></label> <input class="player-2 right third-column bottom third-row first-diagonal turn-6" id="block6-3-3" type="radio"/> <label class="turn-6" for="block6-3-3"></label> <input class="player-1 left first-column top first-row first-diagonal turn-7" id="block7-1-1" type="radio"/> <label class="turn-7" for="block7-1-1"></label> <input class="player-1 middle second-column top first-row turn-7" id="block7-1-2" type="radio"/> <label class="turn-7" for="block7-1-2"></label> <input class="player-1 right third-column top first-row second-diagonal turn-7" id="block7-1-3" type="radio"/> <label class="turn-7" for="block7-1-3"></label> <input class="player-1 left first-column center second-row turn-7" id="block7-2-1" type="radio"/> <label class="turn-7" for="block7-2-1"></label> <input class="player-1 middle second-column center second-row first-diagonal second-diagonal turn-7" id="block7-2-2" type="radio"/> <label class="turn-7" for="block7-2-2"></label> <input class="player-1 right third-column center second-row turn-7" id="block7-2-3" type="radio"/> <label class="turn-7" for="block7-2-3"></label> <input class="player-1 left first-column bottom third-row second-diagonal turn-7" id="block7-3-1" type="radio"/> <label class="turn-7" for="block7-3-1"></label> <input class="player-1 middle second-column bottom third-row turn-7" id="block7-3-2" type="radio"/> <label class="turn-7" for="block7-3-2"></label> <input class="player-1 right third-column bottom third-row first-diagonal turn-7" id="block7-3-3" type="radio"/> <label class="turn-7" for="block7-3-3"></label> <input class="player-2 left first-column top first-row first-diagonal turn-8" id="block8-1-1" type="radio"/> <label class="turn-8" for="block8-1-1"></label> <input class="player-2 middle second-column top first-row turn-8" id="block8-1-2" type="radio"/> <label class="turn-8" for="block8-1-2"></label> <input class="player-2 right third-column top first-row second-diagonal turn-8" id="block8-1-3" type="radio"/> <label class="turn-8" for="block8-1-3"></label> <input class="player-2 left first-column center second-row turn-8" id="block8-2-1" type="radio"/> <label class="turn-8" for="block8-2-1"></label> <input class="player-2 middle second-column center second-row first-diagonal second-diagonal turn-8" id="block8-2-2" type="radio"/> <label class="turn-8" for="block8-2-2"></label> <input class="player-2 right third-column center second-row turn-8" id="block8-2-3" type="radio"/> <label class="turn-8" for="block8-2-3"></label> <input class="player-2 left first-column bottom third-row second-diagonal turn-8" id="block8-3-1" type="radio"/> <label class="turn-8" for="block8-3-1"></label> <input class="player-2 middle second-column bottom third-row turn-8" id="block8-3-2" type="radio"/> <label class="turn-8" for="block8-3-2"></label> <input class="player-2 right third-column bottom third-row first-diagonal turn-8" id="block8-3-3" type="radio"/> <label class="turn-8" for="block8-3-3"></label> <input class="player-1 left first-column top first-row first-diagonal turn-9" id="block9-1-1" type="radio"/> <label class="turn-9" for="block9-1-1"></label> <input class="player-1 middle second-column top first-row turn-9" id="block9-1-2" type="radio"/> <label class="turn-9" for="block9-1-2"></label> <input class="player-1 right third-column top first-row second-diagonal turn-9" id="block9-1-3" type="radio"/> <label class="turn-9" for="block9-1-3"></label> <input class="player-1 left first-column center second-row turn-9" id="block9-2-1" type="radio"/> <label class="turn-9" for="block9-2-1"></label> <input class="player-1 middle second-column center second-row first-diagonal second-diagonal turn-9" id="block9-2-2" type="radio"/> <label class="turn-9" for="block9-2-2"></label> <input class="player-1 right third-column center second-row turn-9" id="block9-2-3" type="radio"/> <label class="turn-9" for="block9-2-3"></label> <input class="player-1 left first-column bottom third-row second-diagonal turn-9" id="block9-3-1" type="radio"/> <label class="turn-9" for="block9-3-1"></label> <input class="player-1 middle second-column bottom third-row turn-9" id="block9-3-2" type="radio"/> <label class="turn-9" for="block9-3-2"></label> <input class="player-1 right third-column bottom third-row first-diagonal turn-9" id="block9-3-3" type="radio"/> <label class="turn-9" for="block9-3-3"></label> <div class="end"> <h3></h3><a href="">Restart</a> </div> </div> <h5>Note: use the Full Page view for the best experience.</h5>
css3
@charset "UTF-8"; /* Variables -------------------------------------------------------------- */ /* Body and Notice styling -------------------------------------------------------------- */ body { color: #b6b5ca; font-family: 'Arial', sans-serif; margin: 0; text-align: center; } h5 { font-weight: 400; padding: 0 20px; } /* Tic-tac-toe game -------------------------------------------------------------- */ .tic-tac-toe { font-family: 'Open Sans', sans-serif; height: 300px; overflow: hidden; margin: 50px auto 30px auto; position: relative; width: 300px; } @media (min-width: 450px) { .tic-tac-toe { height: 450px; width: 450px; } } .tic-tac-toe input[type="radio"] { display: none; } .tic-tac-toe input[type="radio"]:checked + label { cursor: default; z-index: 10 !important; } .tic-tac-toe input[type="radio"].player-1 + label:after { content: ""; } .tic-tac-toe input[type="radio"].player-2 + label:after { content: ""; } .tic-tac-toe input[type="radio"].player-1:checked + label:after, .tic-tac-toe input[type="radio"].player-2:checked + label:after { opacity: 1; } .tic-tac-toe input[type="radio"].player-1:checked + label { background-color: #dc685a; } .tic-tac-toe input[type="radio"].player-2:checked + label { background-color: #ecaf4f; } .tic-tac-toe input[type="radio"].turn-1 + label { z-index: 1; } .tic-tac-toe input[type="radio"].turn-2 + label { z-index: 2; } .tic-tac-toe input[type="radio"].turn-3 + label { z-index: 3; } .tic-tac-toe input[type="radio"].turn-4 + label { z-index: 4; } .tic-tac-toe input[type="radio"].turn-5 + label { z-index: 5; } .tic-tac-toe input[type="radio"].turn-6 + label { z-index: 6; } .tic-tac-toe input[type="radio"].turn-7 + label { z-index: 7; } .tic-tac-toe input[type="radio"].turn-8 + label { z-index: 8; } .tic-tac-toe input[type="radio"].turn-9 + label { z-index: 9; } .tic-tac-toe input[type="radio"].turn-1 + label { display: block; } .tic-tac-toe input[type="radio"].turn-1:checked ~ .turn-2 + label { display: block; } .tic-tac-toe input[type="radio"].turn-2:checked ~ .turn-3 + label { display: block; } .tic-tac-toe input[type="radio"].turn-3:checked ~ .turn-4 + label { display: block; } .tic-tac-toe input[type="radio"].turn-4:checked ~ .turn-5 + label { display: block; } .tic-tac-toe input[type="radio"].turn-5:checked ~ .turn-6 + label { display: block; } .tic-tac-toe input[type="radio"].turn-6:checked ~ .turn-7 + label { display: block; } .tic-tac-toe input[type="radio"].turn-7:checked ~ .turn-8 + label { display: block; } .tic-tac-toe input[type="radio"].turn-8:checked ~ .turn-9 + label { display: block; } .tic-tac-toe input[type="radio"].left + label { left: 0; } .tic-tac-toe input[type="radio"].top + label { top: 0; } .tic-tac-toe input[type="radio"].middle + label { left: 100px; } .tic-tac-toe input[type="radio"].right + label { left: 200px; } .tic-tac-toe input[type="radio"].center + label { top: 100px; } .tic-tac-toe input[type="radio"].bottom + label { top: 200px; } @media (min-width: 450px) { .tic-tac-toe input[type="radio"].middle + label { left: 150px; } .tic-tac-toe input[type="radio"].right + label { left: 300px; } .tic-tac-toe input[type="radio"].center + label { top: 150px; } .tic-tac-toe input[type="radio"].bottom + label { top: 300px; } } .tic-tac-toe input[type="radio"]:checked ~ input[type="radio"]:checked ~ input[type="radio"]:checked ~ input[type="radio"]:checked ~ input[type="radio"]:checked ~ input[type="radio"]:checked ~ input[type="radio"]:checked ~ input[type="radio"]:checked ~ input[type="radio"]:checked ~ .end { display: block; } .tic-tac-toe input[type="radio"]:checked ~ input[type="radio"]:checked ~ input[type="radio"]:checked ~ input[type="radio"]:checked ~ input[type="radio"]:checked ~ input[type="radio"]:checked ~ input[type="radio"]:checked ~ input[type="radio"]:checked ~ input[type="radio"]:checked ~ .end > h3:before { content: "It is a tie!"; } .tic-tac-toe .player-1.first-column:checked ~ .player-1.first-column:checked ~ .player-1.first-column:checked ~ .end, .tic-tac-toe .player-1.second-column:checked ~ .player-1.second-column:checked ~ .player-1.second-column:checked ~ .end, .tic-tac-toe .player-1.third-column:checked ~ .player-1.third-column:checked ~ .player-1.third-column:checked ~ .end, .tic-tac-toe .player-1.first-row:checked ~ .player-1.first-row:checked ~ .player-1.first-row:checked ~ .end, .tic-tac-toe .player-1.second-row:checked ~ .player-1.second-row:checked ~ .player-1.second-row:checked ~ .end, .tic-tac-toe .player-1.third-row:checked ~ .player-1.third-row:checked ~ .player-1.third-row:checked ~ .end, .tic-tac-toe .player-1.first-diagonal:checked ~ .player-1.first-diagonal:checked ~ .player-1.first-diagonal:checked ~ .end, .tic-tac-toe .player-1.second-diagonal:checked ~ .player-1.second-diagonal:checked ~ .player-1.second-diagonal:checked ~ .end { display: block; } .tic-tac-toe .player-1.first-column:checked ~ .player-1.first-column:checked ~ .player-1.first-column:checked ~ .end h3:before, .tic-tac-toe .player-1.second-column:checked ~ .player-1.second-column:checked ~ .player-1.second-column:checked ~ .end h3:before, .tic-tac-toe .player-1.third-column:checked ~ .player-1.third-column:checked ~ .player-1.third-column:checked ~ .end h3:before, .tic-tac-toe .player-1.first-row:checked ~ .player-1.first-row:checked ~ .player-1.first-row:checked ~ .end h3:before, .tic-tac-toe .player-1.second-row:checked ~ .player-1.second-row:checked ~ .player-1.second-row:checked ~ .end h3:before, .tic-tac-toe .player-1.third-row:checked ~ .player-1.third-row:checked ~ .player-1.third-row:checked ~ .end h3:before, .tic-tac-toe .player-1.first-diagonal:checked ~ .player-1.first-diagonal:checked ~ .player-1.first-diagonal:checked ~ .end h3:before, .tic-tac-toe .player-1.second-diagonal:checked ~ .player-1.second-diagonal:checked ~ .player-1.second-diagonal:checked ~ .end h3:before { content: "Player 1 wins!" !important; } .tic-tac-toe .player-2.first-column:checked ~ .player-2.first-column:checked ~ .player-2.first-column:checked ~ .end, .tic-tac-toe .player-2.second-column:checked ~ .player-2.second-column:checked ~ .player-2.second-column:checked ~ .end, .tic-tac-toe .player-2.third-column:checked ~ .player-2.third-column:checked ~ .player-2.third-column:checked ~ .end, .tic-tac-toe .player-2.first-row:checked ~ .player-2.first-row:checked ~ .player-2.first-row:checked ~ .end, .tic-tac-toe .player-2.second-row:checked ~ .player-2.second-row:checked ~ .player-2.second-row:checked ~ .end, .tic-tac-toe .player-2.third-row:checked ~ .player-2.third-row:checked ~ .player-2.third-row:checked ~ .end, .tic-tac-toe .player-2.first-diagonal:checked ~ .player-2.first-diagonal:checked ~ .player-2.first-diagonal:checked ~ .end, .tic-tac-toe .player-2.second-diagonal:checked ~ .player-2.second-diagonal:checked ~ .player-2.second-diagonal:checked ~ .end { display: block; } .tic-tac-toe .player-2.first-column:checked ~ .player-2.first-column:checked ~ .player-2.first-column:checked ~ .end h3:before, .tic-tac-toe .player-2.second-column:checked ~ .player-2.second-column:checked ~ .player-2.second-column:checked ~ .end h3:before, .tic-tac-toe .player-2.third-column:checked ~ .player-2.third-column:checked ~ .player-2.third-column:checked ~ .end h3:before, .tic-tac-toe .player-2.first-row:checked ~ .player-2.first-row:checked ~ .player-2.first-row:checked ~ .end h3:before, .tic-tac-toe .player-2.second-row:checked ~ .player-2.second-row:checked ~ .player-2.second-row:checked ~ .end h3:before, .tic-tac-toe .player-2.third-row:checked ~ .player-2.third-row:checked ~ .player-2.third-row:checked ~ .end h3:before, .tic-tac-toe .player-2.first-diagonal:checked ~ .player-2.first-diagonal:checked ~ .player-2.first-diagonal:checked ~ .end h3:before, .tic-tac-toe .player-2.second-diagonal:checked ~ .player-2.second-diagonal:checked ~ .player-2.second-diagonal:checked ~ .end h3:before { content: "Player 2 wins!" !important; } .tic-tac-toe label { background-color: #78bec5; border-radius: 14px; cursor: pointer; color: #fff; display: none; height: 90px; margin: 5px; position: absolute; width: 90px; -moz-transition: background-color 0.3s; -o-transition: background-color 0.3s; -webkit-transition: background-color 0.3s; transition: background-color 0.3s; } @media (min-width: 450px) { .tic-tac-toe label { height: 140px; width: 140px; } } .tic-tac-toe label:hover { background-color: #3d4250; } .tic-tac-toe label:hover:after { opacity: .4; } .tic-tac-toe label:after { left: 0; font-family: "FontAwesome"; font-size: 45px; margin-top: -22.5px; opacity: 0; position: absolute; text-align: center; text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.2); top: 50%; width: 100%; } @media (min-width: 450px) { .tic-tac-toe label:after { font-size: 70px; margin-top: -35px; } } .tic-tac-toe .end { background: rgba(255, 255, 255, 0.8); bottom: 5px; color: #3d4250; display: none; left: 5px; padding-top: 55px; position: absolute; right: 5px; top: 5px; text-align: center; z-index: 11; } @media (min-width: 450px) { .tic-tac-toe .end { padding-top: 110px; } } .tic-tac-toe .end h3 { font-size: 30px; font-weight: 300; } @media (min-width: 450px) { .tic-tac-toe .end h3 { font-size: 40px; } } .tic-tac-toe .end a { background-color: #3d4250; border-radius: 4px; color: #fff; padding: 14px 45px; text-decoration: none; -moz-transition: background-color 0.2s; -o-transition: background-color 0.2s; -webkit-transition: background-color 0.2s; transition: background-color 0.2s; } .tic-tac-toe .end a:hover { background-color: #262934; cursor: pointer;
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《魔兽世界》大逃杀!60人新游玩模式《强袭风暴》3月21日上线
暴雪近日发布了《魔兽世界》10.2.6 更新内容,新游玩模式《强袭风暴》即将于3月21 日在亚服上线,届时玩家将前往阿拉希高地展开一场 60 人大逃杀对战。
艾泽拉斯的冒险者已经征服了艾泽拉斯的大地及遥远的彼岸。他们在对抗世界上最致命的敌人时展现出过人的手腕,并且成功阻止终结宇宙等级的威胁。当他们在为即将于《魔兽世界》资料片《地心之战》中来袭的萨拉塔斯势力做战斗准备时,他们还需要在熟悉的阿拉希高地面对一个全新的敌人──那就是彼此。在《巨龙崛起》10.2.6 更新的《强袭风暴》中,玩家将会进入一个全新的海盗主题大逃杀式限时活动,其中包含极高的风险和史诗级的奖励。
《强袭风暴》不是普通的战场,作为一个独立于主游戏之外的活动,玩家可以用大逃杀的风格来体验《魔兽世界》,不分职业、不分装备(除了你在赛局中捡到的),光是技巧和战略的强弱之分就能决定出谁才是能坚持到最后的赢家。本次活动将会开放单人和双人模式,玩家在加入海盗主题的预赛大厅区域前,可以从强袭风暴角色画面新增好友。游玩游戏将可以累计名望轨迹,《巨龙崛起》和《魔兽世界:巫妖王之怒 经典版》的玩家都可以获得奖励。
更新动态
2024年11月24日
2024年11月24日
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