do
	--create coroutine table
	--coroutine state: suspended, running, dead, normal
	--when create the coroutine, the status is suspended, After calling it, the status is dead
	--get the coroutine status by the way coroutine.status
	local coA = 0;
	local coB = 0;

	function createCoroutineA()

		coA = coroutine.create(
										function()
											--for i = 0, 10 do
												print("coA: ", 0);
												print("coB status: ", coroutine.status(coB)); --normal status
												print("coA status: ", coroutine.status(coA));
												print("coA coroutine next status");
												--coroutine.yield();--the current coroutine is suspended
											--end
										end
									);
		print("From coA to resume coB");
	end


	function createCoroutineB()

		coB = coroutine.create(
										function()
											--for i = 0, 10 do
												print("coB: ", 0);
												print("coA status: ", coroutine.status(coA));
												coroutine.resume(coA); --when resume coA, the coB will suspended, calling coB ,the coA status is
												--suspended and dead, this time will continue to execute the next code
												print("coB status: ", coroutine.status(coB));
												print("coB coroutine next status");
												--coroutine.yield();
											--end
										end
									);
		print("From coB to resume coA");
	end

	--display the coA and coB status
	createCoroutineA();
	print(coroutine.status(coA));

	createCoroutineB();
	print(coroutine.status(coB));

	coroutine.resume(coB);
	print(coroutine.resume(coB)); --if the coroutine is dead ,the resume will resume false, and can't resume the dead coroutine
	--print("coA status: ", coroutine.status(coA));
	--print("coB status: ", coroutine.status(coB));
end

注:
resume得到返回值,
如果有对应的yield在wait resume,那么yield的参数作为resum的返回值,第一个返回值表示coroutine没有错误,后面的返回值个数及其值视yeild参数而定。
如果没有yield在wait,那么返回值是对应函数的返回值,:true,* * *

do
	--create coroutine table
	--coroutine state: suspended, running, dead, normal
	--when create the coroutine, the status is suspended, After calling it, the status is dead
	--get the coroutine status by the way coroutine.status
	local coA = 0;
	local coB = 0;

	function createCoroutineA()

		coA = coroutine.create(
										function(paramA, paramB)
											--for i = 0, 10 do
												print("coA: ", 0);
												coroutine.yield(paramA, paramB);--the current coroutine is suspended
											--end
											return 100, 200;
										end
									);
		print("From coA to resume coB");
	end


	function createCoroutineB()

		coB = coroutine.create(
										function()
											--for i = 0, 10 do
												print("coB: ", 0);
												print("coA status: ", coroutine.status(coA));
												coroutine.resume(coA); --when resume coA, the coB will suspended, calling coB ,the coA status is
												--suspended and dead, this time will continue to execute the next code
												print("coB status: ", coroutine.status(coB));
												print("coB coroutine next status");
												--coroutine.yield();
											--end
										end
									);
		print("From coB to resume coA");
	end
	createCoroutineA();
	--if not yield is waiting ,the return values that the main function return as the results of the resume
	--or the return as the yield params
	print( coroutine.resume(coA, 10, 20));--OutPut:true, 10, 20



end

标签:
Lua,协同程序,coroutine,代码实例

免责声明:本站文章均来自网站采集或用户投稿,网站不提供任何软件下载或自行开发的软件! 如有用户或公司发现本站内容信息存在侵权行为,请邮件告知! 858582#qq.com
评论“Lua之协同程序coroutine代码实例”
暂无“Lua之协同程序coroutine代码实例”评论...

《魔兽世界》大逃杀!60人新游玩模式《强袭风暴》3月21日上线

暴雪近日发布了《魔兽世界》10.2.6 更新内容,新游玩模式《强袭风暴》即将于3月21 日在亚服上线,届时玩家将前往阿拉希高地展开一场 60 人大逃杀对战。

艾泽拉斯的冒险者已经征服了艾泽拉斯的大地及遥远的彼岸。他们在对抗世界上最致命的敌人时展现出过人的手腕,并且成功阻止终结宇宙等级的威胁。当他们在为即将于《魔兽世界》资料片《地心之战》中来袭的萨拉塔斯势力做战斗准备时,他们还需要在熟悉的阿拉希高地面对一个全新的敌人──那就是彼此。在《巨龙崛起》10.2.6 更新的《强袭风暴》中,玩家将会进入一个全新的海盗主题大逃杀式限时活动,其中包含极高的风险和史诗级的奖励。

《强袭风暴》不是普通的战场,作为一个独立于主游戏之外的活动,玩家可以用大逃杀的风格来体验《魔兽世界》,不分职业、不分装备(除了你在赛局中捡到的),光是技巧和战略的强弱之分就能决定出谁才是能坚持到最后的赢家。本次活动将会开放单人和双人模式,玩家在加入海盗主题的预赛大厅区域前,可以从强袭风暴角色画面新增好友。游玩游戏将可以累计名望轨迹,《巨龙崛起》和《魔兽世界:巫妖王之怒 经典版》的玩家都可以获得奖励。