代码很简单,这里主要是给大家推荐一下本代码的实现思路,别具一格。

奉上代码:

复制代码 代码如下:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=gb2312" />
<title>Selects</title>
<style type="text/css">
*{font-size:14px;}
select{height:20px;font-size:12px;}
</style> 
</head>
<body >
<div style='color:red'>2级联动</div>
<div id='demo1'></div><br><br><br>
<div style='color:red'>3级联动</div>
<div id='demo2'></div><br><br><br>
<div style='color:red'>4级联动</div>
<div id='demo3'></div><br><br><br>
<div style='color:red'>5级联动</div>
<div id='demo4'></div><br><br><br>
<script language="javascript">
var Sys = (function(ua){
  var s = {};
  s.IE = ua.match(/msie ([\d.]+)/)"BackgroundImageCache", false, true);
function $(Id){
  return document.getElementById(Id);
};
function $$(p,e){
  return p.getElementsByTagName(e);
};
function addListener(element,e,fn){
  element.addEventListener"on" + e,fn);
};
function removeListener(element,e,fn){
  element.removeEventListener"on" + e,fn);
};
var Bind = function(object, fun) {
  var args = Array.prototype.slice.call(arguments).slice(2);
  return function() {
    return fun.apply(object, args);
  };
};
var BindAsEventListener = function(object, fun) {
  var args = Array.prototype.slice.call(arguments).slice(2);
  return function(event) {
    return fun.apply(object, [event || window.event].concat(args));
  };
};
var Extend = function(destination, source){
  for (var property in source) {
    destination[property] = source[property];
  };
};
var Class = function(properties){
  var _class = function(){return (arguments[0] !== null && this.initialize && typeof(this.initialize) == 'function') " " + title[i];
   container.appendChild(document.createElement('select'));
  }
  select = $$(container,'select')[0];
  for(i=0,l=data.length;i<l;i++)
   select.options.add(new Option(data[i].txt,i)); 
  addListener(select,'change',Bind(this,this.Change,select,data,0));
  this.Change(select,data,0);
 },
 Change : function(obj,data,num){
  if(num == this.num-1)return;  
  var menu = data[obj.value].menu;
  select = $$(this.container,'select')[num+1];
  select.length = 0;  
  if(!menu)return;
  if(this.Events[num]!=undefined)removeListener(select,'change',this.Events[num])
  this.Events[num] = Bind(this,this.Change,select,menu,num+1)
  addListener(select,'change',this.Events[num]);  
  for(var i=0,l=menu.length;i<l;i++)
   select.options.add(new Option(menu[i].txt,i));
  this.Change(select,menu,num+1); 
 }
});

//==========================================================================================================================
window.onload = function(){
 var data=[{"txt":"人族","menu":[{"txt":"大法师","menu":[{"txt":"大法技能","menu":[{"txt":"水元素","menu":[{"txt":"召唤物"},{"txt":"穿刺攻击"},{"txt":"很好东西"}]},{"txt":"暴风雪","menu":[{"txt":"魔法攻击"},{"txt":"面积伤害"},{"txt":"很漂亮"},{"txt":"可被打断"}]},{"txt":"辉煌光环"},{"txt":"瞬间移动"}]},{"txt":"英雄说明","menu":[{"txt":"智力英雄"},{"txt":"强大光环"},{"txt":"辅助型"},]}]},{"txt":"山丘之王","menu":[{"txt":"山丘技能","menu":[{"txt":"风暴之锤"},{"txt":"锥地"},{"txt":"锥晕"},{"txt":"天神下凡"}]},{"txt":"英雄说明","menu":[{"txt":"力量英雄"},{"txt":"秒杀能力"},{"txt":"个子很矮"},{"txt":"大技变态"}]}]},{"txt":"圣骑士","menu":[{"txt":"圣骑技能","menu":[{"txt":"光"},{"txt":"无敌"},{"txt":"光环"},{"txt":"复活"}]},{"txt":"英雄说明","menu":[{"txt":"力量英雄"},{"txt":"辅助英雄"},{"txt":"人称奶妈"}]}]},{"txt":"血法师","menu":[{"txt":"血法技能","menu":[{"txt":"火焰"},{"txt":"吸蓝"},{"txt":"虚无"},{"txt":"神鸟凤凰"}]},{"txt":"英雄说明","menu":[{"txt":"智力英雄"},{"txt":"辅助英雄"},{"txt":"长的很帅"}]}]}]},{"txt":"兽族","menu":[{"txt":"贱圣","menu":[{"txt":"贱圣技能","menu":[{"txt":"疾风步"},{"txt":"影分身"},{"txt":"致命一击"},{"txt":"剑刃风暴"}]},{"txt":"英雄说明","menu":[{"txt":"敏捷英雄"},{"txt":"高攻英雄"},{"txt":"杀人越货"},{"txt":"猥亵无敌"},{"txt":"非常强大"}]}]},{"txt":"先知男","menu":[{"txt":"先知技能","menu":[{"txt":"狼"},{"txt":"日"},{"txt":"闪电链"},{"txt":"地震"}]},{"txt":"英雄说明","menu":[{"txt":"智力英雄"},{"txt":"骚扰英雄"}]}]},{"txt":"牛头人酋长","menu":[{"txt":"牛头技能","menu":[{"txt":"冲击波"},{"txt":"阵地"},{"txt":"耐久光环"},{"txt":"复活"}]},{"txt":"英雄说明","menu":[{"txt":"力量英雄"},{"txt":"魔法强大"},{"txt":"长的威猛"},{"txt":"一个肉盾"}]}]},{"txt":"小YY","menu":[{"txt":"小Y技能","menu":[{"txt":"变动物"},{"txt":"治疗波"},{"txt":"小蛇棒子"},{"txt":"全体无敌"}]},{"txt":"英雄说明","menu":[{"txt":"敏捷英雄"},{"txt":"魔法强大"},{"txt":"辅助英雄"}]}]}]},{"txt":"不死族","menu":[{"txt":"死亡骑士","menu":[{"txt":"亡骑技能","menu":[{txt:"大便一拓"},{txt:"邪恶光环"},{txt:"死亡契约"},{txt:"复活亡灵"}]},{"txt":"英雄说明","menu":[{txt:"骑的是羊"},{txt:"未老先衰"},{txt:"冰霜之哀"},{txt:"啊而塞思"}]}]},{"txt":"巫妖","menu":[{"txt":"巫妖技能","menu":[{txt:"暴冰"},{txt:"冰甲"},{txt:"契约"},{txt:"死亡凋零"}]},{"txt":"英雄说明","menu":[{txt:"穿裙子"},{txt:"全是骨头"},{txt:"不男不女"}]}]},{"txt":"恐惧魔王","menu":[{"txt":"魔王技能"},{"txt":"英雄说明"}]},{"txt":"小强王子","menu":[{"txt":"王子技能"},{"txt":"英雄说明"}]}]}];
 new Selects($('demo1'),data,["种族","英雄"]);
 new Selects($('demo2'),data,["种族","英雄","介绍"]);
 new Selects($('demo3'),data,["种族","英雄","介绍","技能"]);
 new Selects($('demo4'),data,["种族","英雄","介绍","技能","技能说明"]);
}
</script>
</body>
</html>


标签:
javascript,select,联动菜单

免责声明:本站文章均来自网站采集或用户投稿,网站不提供任何软件下载或自行开发的软件! 如有用户或公司发现本站内容信息存在侵权行为,请邮件告知! 858582#qq.com
评论“javascript实现无限级select联动菜单”
暂无“javascript实现无限级select联动菜单”评论...

《魔兽世界》大逃杀!60人新游玩模式《强袭风暴》3月21日上线

暴雪近日发布了《魔兽世界》10.2.6 更新内容,新游玩模式《强袭风暴》即将于3月21 日在亚服上线,届时玩家将前往阿拉希高地展开一场 60 人大逃杀对战。

艾泽拉斯的冒险者已经征服了艾泽拉斯的大地及遥远的彼岸。他们在对抗世界上最致命的敌人时展现出过人的手腕,并且成功阻止终结宇宙等级的威胁。当他们在为即将于《魔兽世界》资料片《地心之战》中来袭的萨拉塔斯势力做战斗准备时,他们还需要在熟悉的阿拉希高地面对一个全新的敌人──那就是彼此。在《巨龙崛起》10.2.6 更新的《强袭风暴》中,玩家将会进入一个全新的海盗主题大逃杀式限时活动,其中包含极高的风险和史诗级的奖励。

《强袭风暴》不是普通的战场,作为一个独立于主游戏之外的活动,玩家可以用大逃杀的风格来体验《魔兽世界》,不分职业、不分装备(除了你在赛局中捡到的),光是技巧和战略的强弱之分就能决定出谁才是能坚持到最后的赢家。本次活动将会开放单人和双人模式,玩家在加入海盗主题的预赛大厅区域前,可以从强袭风暴角色画面新增好友。游玩游戏将可以累计名望轨迹,《巨龙崛起》和《魔兽世界:巫妖王之怒 经典版》的玩家都可以获得奖励。